Had quite a lot of work to do with this one, mainly because i had to export a lot more stuff than with previous renders. Fortunately i was clever about it and separated all the different ships and stations into individual .C4D files so if i need them again in future i have them already pre-textured!
Anyhoo, I got my inspiration for this piece from a picture I saw online:
The seemingly endless stream of ships tailing off into the distance with such a monochromatic color pallete really struck me.
So I set to work , naturally starting with the Charon, the main focus of the image being the cargo ship I wanted to build the scene around that. The first challenge was finding a Caldari station as wide as that of the image. Unfortunately, there are none. Or at least there are none that look good when zoomed into so close... So i cloned one a few times, arranged it using the perspective of the camera to make it appear as one and took care not to leave any gaps or unusual structures. After that it was pretty much a case of export > texture > import > place for the rest of the ships and then a little added lighting to make them appear as i wanted. I did, however, run into a little snag when applying the atmosphere to the planet but in the end i just rendered the image out twice and fixed them together in photoshop!
I'm fairly happy with how it turned out, i probably could have done a better job on the lighting but after i worked out a better way to work it my project was so littered with lights i couldn't be bothered rooting them all out! I also could have added a few more ships but i felt i was just cluttering the picture and nothing much was being added for it.
Anyway, here's the final image.
Let me know your thoughts!